Prerequisites

Truespeak 3 ranks

Description

You learn a single Utterance of your choosing. You may only learn an utterance if you have enough ranks in Truespeak to learn it; see the Truenaming overview.

Tags: Truespeak

Prerequisites

Truespeak 12 ranks, one other recitation feat, you must know your truename

Description

While this recitation is active, you may ignore the effects of being blinded, dazzled, deafened, exhausted, fatigued, frightened, nauseated, panicked, paralyzed, shaken, sickened, or stunned, all poisons active on you are neutralized as if by a Neutralize Poison spell, and you may ignore the effects of ability damage, ability drain, and negative levels. Additionally, while this recitation is active, you recover one point of ability damage per round from any ability score.

This does not prevent or remove any conditions, it just allows you to act normally in spite of them. If the recitation ends while one or more ignored conditions are still present, they take effect again immediately.

Tags: Truespeak

Prerequisites

Truespeak 6 ranks, you must know your truename

Description

While this recitation is active, you gain a natural armor bonus to your Armor Class equal to your Intelligence modifier, and you gain DR x/adamantine, where x is your Intelligence modifier.

Tags: Truespeak

Prerequisites

Truespeak 9 ranks, you must know your truename

Description

Perfect calm washes over you and clears your mind.

While this recitation is active, all mind-affecting spells and effects on you are neutralized. You are not considered immune to mind-affecting effects; this means you can still be targeted by mind-affecting abilities, though they will have no effect on you for the duration of the recitation. This ability does not remove any mind-affecting effects, though it can allow you to safely wait out any remaining duration of such an effect.

You also gain a bonus on Will saving throws equal to your Intelligence modifier while this recitation is active.

Tags: Truespeak

Prerequisites

Truespeak 6 ranks, you must know your truename

Description

While this recitation is active, you gain an Insight bonus equal to your Intelligence modifier on all skill checks.

Special

Because using a recitation prevents any other speech for the duration, some skill checks (such as Diplomacy) may not be possible. Tags: Truespeak

Prerequisites

Truespeak 9 ranks, you must know your truename

Description

While this recitation is active, you may force any creature who targets you with a spell, attack, or ability to make a Will saving throw against fear. On a failed save, the creature takes 2d4 damage and is shaken for 1 round. The saving throw DC is equal to your Utterance save DC.

Tags: Truespeak

Prerequisites

Truespeak 12 ranks, one other recitation feat, you must know your truename

Description

Your body becomes nearly weightless as you temporarily detach your truename from the concept of gravity.

While this recitation is active, you gain a fly speed of 40 feet with perfect maneuverability. If you already have a fly speed, it increases by +5 for each point of Intelligence bonus you posess, up to a bonus of +25 at 20 Intelligence.

As part of activating this recitation, you may fly a distance equal to your fly speed.

If this recitation ends or you otherwise lose the fly speed granted by this recitation while airborne, you ignore any fall damage from the resulting fall.

If you are underwater while this recitation is active, you are propelled towards the surface of the water at a rate of 120 feet per round.

Tags: Truespeak



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